In a right triangle, the two legs and the hypotenuse are tied together by one equation: a² + b² = c². This lesson is about using that equation in both directions it is needed — adding the squares of the legs to find the hypotenuse, and subtracting to find a missing leg — and about the whole-number side sets, the Pythagorean triples, that the equation produces. Answers are given exactly, in simplest radical form, or rounded to the nearest tenth when a problem asks for that.
The Pythagorean Theorem applies to right triangles only: the squares of the two legs add to the square of the hypotenuse. It finds a missing side when the other two are known — a leg is found by subtracting, the hypotenuse by adding. Whole-number side sets that satisfy the theorem are Pythagorean triples, and every triple belongs to a family generated by a root triple.
What you are looking at: A right triangle drawn on a grid, with a square built outward on each of its three sides. The right angle is at A. The horizontal leg is a, the vertical leg is b, and the side opposite the right angle — the hypotenuse — is c. Each square is labeled with the square of its side: a², b², and c² are the areas of the three squares.
What to do: Drag the orange handle on point B to change leg a, and the purple handle on point C to change leg b. Each leg snaps to a whole number from 1 to 5, and dragging is limited to the grid shown, so a handle can always be grabbed again.
What to notice: At every position, the two smaller square areas add to the largest square's area: a² + b² = c². When the three side lengths are all whole numbers, the readout says so — that is a Pythagorean triple.
What to do: Each problem gives you a right triangle with one side missing. Work in four steps: (1) choose the equation to use to solve the problem, (2) work out the square of the missing side, (3) take the square root — simplifying the radical, or rounding to the nearest tenth, when the problem asks for that — and (4) report the answer the question actually asks for. The diagram comes first, then the problem statement, then the step question. The bold gold highlight in the diagram always marks the side the current step asks about, and once the missing side's measure is found it is labeled on the diagram in blue. Each choice you pick animates a segment in the diagram along the highlighted side to the length that choice describes, whether the choice is right or wrong, so you can see what the choice means; a missed choice is shown as a dashed amber ghost. A first miss gives a hint and another try, with the missed choice removed. A second miss on a step names the correct choice and explains it, and the activity then moves on. When all four steps are complete, the full worked solution appears. Press New Item for the next problem: the six problems take turns in order, and the problem number is shown with the step question.
What you are looking at: A right triangle whose sides are a Pythagorean triple, with the check worked in the readout: the theorem stated, the triple substituted, and the two sides of the equation compared. Every triple belongs to a family — the multiples of one root triple.
Choose the root triple — the family to build from. A root triple's numbers have greatest common factor 1.
Step the scale factor k: every side of the root triple is multiplied by k. Watch the three side lengths grow together, and watch the check in the readout stay balanced.
What to do: Each candidate below gives three numbers. Decide whether they form a Pythagorean triple. A first miss gives a hint and another try; a second miss names the answer and shows the full check, worked the same way as the readout above: theorem stated, numbers substituted, sides compared. Press Next Candidate to move on — the six candidates take turns in order.
Ready to practice? Work through these six questions, one at a time. If your first answer is wrong, you will get a hint and another try; the full explanation appears once you answer correctly, or after a second miss. Your score counts first-try answers.
Pythagorean Theorem — Mr. J Geometry. All activities on this page run entirely in your browser.